libera\_utils.scene\_id.FootprintVariables ========================================== .. currentmodule:: libera_utils.scene_id .. autoclass:: FootprintVariables :members: <-- add at least this line :show-inheritance: <-- plus I want to show inheritance... :inherited-members: <-- ...and inherited members too .. automethod:: __init__ .. rubric:: Methods .. autosummary:: ~FootprintVariables.encode ~FootprintVariables.replace ~FootprintVariables.split ~FootprintVariables.rsplit ~FootprintVariables.join ~FootprintVariables.capitalize ~FootprintVariables.casefold ~FootprintVariables.title ~FootprintVariables.center ~FootprintVariables.count ~FootprintVariables.expandtabs ~FootprintVariables.find ~FootprintVariables.partition ~FootprintVariables.index ~FootprintVariables.ljust ~FootprintVariables.lower ~FootprintVariables.lstrip ~FootprintVariables.rfind ~FootprintVariables.rindex ~FootprintVariables.rjust ~FootprintVariables.rstrip ~FootprintVariables.rpartition ~FootprintVariables.splitlines ~FootprintVariables.strip ~FootprintVariables.swapcase ~FootprintVariables.translate ~FootprintVariables.upper ~FootprintVariables.startswith ~FootprintVariables.endswith ~FootprintVariables.removeprefix ~FootprintVariables.removesuffix ~FootprintVariables.isascii ~FootprintVariables.islower ~FootprintVariables.isupper ~FootprintVariables.istitle ~FootprintVariables.isspace ~FootprintVariables.isdecimal ~FootprintVariables.isdigit ~FootprintVariables.isnumeric ~FootprintVariables.isalpha ~FootprintVariables.isalnum ~FootprintVariables.isidentifier ~FootprintVariables.isprintable ~FootprintVariables.zfill ~FootprintVariables.format ~FootprintVariables.format_map ~FootprintVariables.maketrans .. rubric:: Attributes .. autosummary:: ~FootprintVariables.IGBP_SURFACE_TYPE ~FootprintVariables.SURFACE_WIND_U ~FootprintVariables.SURFACE_WIND_V ~FootprintVariables.CLEAR_AREA ~FootprintVariables.OPTICAL_DEPTH_LOWER ~FootprintVariables.OPTICAL_DEPTH_UPPER ~FootprintVariables.CLOUD_FRACTION_LOWER ~FootprintVariables.CLOUD_FRACTION_UPPER ~FootprintVariables.CLOUD_PHASE_LOWER ~FootprintVariables.CLOUD_PHASE_UPPER ~FootprintVariables.CLOUD_FRACTION ~FootprintVariables.OPTICAL_DEPTH ~FootprintVariables.SURFACE_WIND ~FootprintVariables.SURFACE_TYPE ~FootprintVariables.CLOUD_PHASE